Artwork for Metal Gear Solid V: The Phantom Pain
Metal Gear Solid V: The Phantom Pain
Metal Gear Solid V: The Phantom Pain

Metal Gear Solid V: The Phantom Pain

2015 Konami

Metal Gear Solid V: The Phantom Pain

Game modes

Single playerOnline multiplayer (2-16)

HowLongToBeat

Main

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Main +

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100%

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Details

First release date

September 1, 2015

Publisher

Keywords

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Keywords

Summary

Metal Gear Solid V: The Phantom Pain is the final game in the Metal Gear series. It is the sequel to Metal Gear Solid V: Ground Zeroes released the year before and a prequel to the original Metal Gear. The game has a complex story with long cut-scene sequences, but there are fewer and they are shorter compared to earlier Metal Gear Solid titles. Most of the gameplay mechanics introduced in Ground Zeroes are carried over: it is still an action game and stealth oriented but replaces the linear corridor design from most earlier titles with large open world environments that offer the player unrestricted freedom for the approach. The world has now a real-time day and night cycle and various weather effects that influence enemy behaviour, visibility and sound. Sabotaging or destroying certain structures can also influence other parts of the map.

Trailer

Screenshots

Screenshot for Metal Gear Solid V: The Phantom Pain
Screenshot for Metal Gear Solid V: The Phantom Pain
Screenshot for Metal Gear Solid V: The Phantom Pain
Screenshot for Metal Gear Solid V: The Phantom Pain
Screenshot for Metal Gear Solid V: The Phantom Pain
Screenshot for Metal Gear Solid V: The Phantom Pain
Screenshot for Metal Gear Solid V: The Phantom Pain

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