Fire Emblem Fates: Conquest is as lethal as it is lovingly crafted, with challenging tactical gameplay that will push series veterans to the edge. It's hugely satisfying when you successfully navigate any of its encounters, and you can't help but be drawn in by the likeable characters and engrossing narrative. I still have to wonder whether three separate...


Fire Emblem Fates: Conquest
2015 Nintendo86Great
Playtime
LongTypically 40 hours
Playable on
Game modes
Details
- Launch
- June 25, 2015
- Developer
- Nintendo SPD
- Publisher
- Nintendo
Overview

Fire Emblem Fates is split into three story paths. Conquest is one of the two base stories, the other being Birthright. The other story path can be bought digitally at a discount through the in-game store. The third story path is Revelation, a DLC that was released later. You need to be have completed Chapter 6 in either game to access the other stories and DLC. Conquest is the hardest of the three paths, having reduced ability to grind experience from maps, tougher mission objectives, and giving less money and experience for those missions.
Screenshots
Reception
- Metacritic87from 40 reviews
- OpenCritic86from 63 reviews
Vast, gorgeous (and confusingly delivered), Fire Emblem Fates sees Intelligent Systems at the very top of its game.
It often lacks the accessibility and sense of fun of Birthright, but for Fire Emblem and strategy veterans this is still an excellent entry in the series.
Fire Emblem Fates: Conquest is a monument to the elegance of Intelligent Systems. Hard, yet accessible, it's even deeper than the series' standards. Fans will love it and newbies should try it (maybe starting from the Birthright version).
Fire Emblem Fates: Conquest is one of the best RPGs available on a handheld device, offering a punishing challenge that is mischievously veiled by immaculate visual design and thought-provoking tactical gameplay.







