Apart from the "30 fps" issue, which in no way detracts from the overall quality of the experience, Paper Mario: The Thousand-Year Door is, today as yesterday, an extremely enjoyable, fun, perfectly calibrated and absolutely unmissable title. Whether or not it's right to entrust a remake with Nintendo Switch's swan song is not our concern, play it without...


Paper Mario: The Thousand-Year Door
2024 Nintendo88Great
Playtime
LongTypically 30 hours
Playable on
Available on
- $59.99
Game modes
Details
- Launch
- May 23, 2024
- Developer
- Intelligent Systems
- Publisher
- Nintendo
Overview

A remake of the second game in the Paper Mario series, originally released for the Nintendo GameCube. Turn the page and join Mario and friends in an RPG adventure to discover the legendary treasure behind the ancient Thousand-Year Door. Will Mario complete his papery quest, or will he crumple under the pressure?
Screenshots
Reception
- Metacritic88from 107 reviews
- OpenCritic88from 56 reviews
Paper Mario: The Thousand-Year Door is still, after all these years, the prime example of Paper Mario at its very best. Its writing is still funny, its characters are quirky and fun in ways that they just aren’t in other Nintendo games, its combat is simple yet deep enough to stay interesting throughout and it’s a visual and aural treat thanks to all...
A smart choice of game to remake - it deserves it. Smartly designed, smartly pitched - arguably smartly-placed, dropped here, towards the end of the Switch’s lifespan, a victory lap for a classic from generations past. Paper Mario: The Thousand Year Door is a richly-deserved, lovingly-crafted redo of a classic. It takes one of Mario’s finest spin-offs...
Whether you're replaying for the new visuals, or a very lucky first-time player, Paper Mario: The Thousand-Year Door is one of the best RPGs ever to come out of Nintendo.
A fantastic remake of a sorely underappreciated classic, that has easily Nintendo's best script and whose pseudo-RPG combat and exploration still proves endlessly charming.








