You are Pseudo, a powerful warrior living as a recluse in the strange land of Zenozoik. When you become embroiled in a quest for the Artifacts of Chaos, everything changes. Explore the world and defeat your enemies, but never forget the sacred rules of the Ritual.
Outside of some shortcomings, I don’t think I will ever play any game that is quite like Clash: Artifacts Of Chaos and I mean that in the most positive way possible.
The fact it’s also a really fun game about punching stuff is a bonus on top of an experience that’s just… well, I’ll say it again - Clash: Artifacts of Chaos is truly beautiful.
Clash: Artifacts of Chaos is fueled by a gorgeous art direction that drives the obscure world of Zenozoik.
If you're looking for an action RPG with a sophisticated martial arts slant that unfolds in a fantastical alien world with a driving central narrative that invests you in the key protagonists with ease, then Clash: Artifacts of Chaos is absolutely deserving of your attention.
Clash: Artifacts of Chaos is a confusing mess of a game that makes no effort to explain anything, ever. And seeing as the confusing bits relate to basic things like "Where am I going?" and "What am I supposed to do?", I feel like no amount of Zeno Clash would?ve made those things any more apparent.