Call of Duty: Ghosts is a first-person shooter set in a near-future scenario where the United States has been devastated by an orbital weapons strike. The single-player campaign follows Logan Walker, a soldier fighting alongside an elite special operations unit called the Ghosts against the Federation of the Americas, a South American military superpower. Multiplayer introduces destructible map elements, new game modes such as Cranked and Blitz, and a Squads mode with AI-controlled teammates. The game also features Extinction, a four-player cooperative mode where players fight waves of alien creatures called Cryptids.
The PlayStation 4 version is a near carbon copy of its sibling on the PS3. For those that will be satisfied with more of the same from Call of Duty: Ghosts with slightly better visuals, Ghosts won't likely disappoint you.
Call of Duty: Ghosts will be remembered for many things, but few in the ways that it had hoped. It's a rare stumble for one of gaming's most consistently entertaining franchises, showing a lack of focus and confidence in itself.
Ghosts is a cookie cutter game with a little touch of alien frosting on top. However, the well-designed multiplayer maps, soldier customization, and polished gameplay is more than enough to sink your teeth into.
So, while the game looks the best Call of Duty ever has, it also carries too many flaws to make it a must-have title for next-gen console owners, or casual Call of Duty fans for that matter. Die-hards will still log countless hours, but long-time detractors will finally have new ground from which to criticize the franchise.
"Call of Duty: Ghosts" embodies every lazy trope of which the franchise has ever been accused.