The moment you unlock the "Left click to supercharge your monument" button the game turns from a "idle game with kinda alright pacing i guess that's slowing down over time" into "Left click to make everything go away" chore to kill everything, upgrade the monument, kill everything again, until you get all the trophies. The resource buildings are pretty...
played demo on galaxy;
really fun and addictive idle game, a nice background piece while im working or cleaning, etc. i do wish there was some more replayability to the game tho. maybe allowing you to buy the previously locked upgrades and/or unlocking a new section with highly inflated prices so you can keep playing. i would 100% play again if more...
Follows the incremental formula to a fault. Does nothing interesting or special, really. Left it running in the background while I programmed something, but never felt satisfied playing it.
It's pretty fun but the prestige system could be more fun IMO, prestiging felt more like a chore than a reward.
Ignore my hours I left it on overnight, actual time to completion is ~2.5h. This game has a lot going for it and many drawbacks that have it fall flat especially near the middle and end. I'd say the game has promise but the dev seems more interested in adding new content than fixing the old content.
Pros:
Visually pleasing, I like watching my lil guys...