USSR, 1986. A girl goes missing in the closed city of Vorkuta-5, yet not a soul seems to be concerned. Uncover the mystery behind her disappearance and transmit your signal to the universe.
"Imagine drawing a line. It doesn't have to be perfectly straight. If you go on for long enough, it will get wavy, unstable or jagged. After a certain point, even an artist's steady hand can't stay completely still. And then you zoom out. The further you go, the more insignificant those little fluctuations become. All you will see is a straight line....
i feel like im kind of in shambles after finishing this game. what do i do? what do i say? well first off, im not one to normally care that much for visual novels, i like rpg maker games and the such (so i wouldnt consider myself heavily biased for this review, or maybe not even the target audience), this seemed like a lot of reading, which i didnt...
It's one of the most important games in my life. I beg my mutuals that I know like VNs to play it at the first chance I get. I bought the digital artbook to support Ferry and I'm tempted to gift multiple copies of it just to support her more for making such a masterpiece of writing and art.
Asya as a character I feel like has to be observed, I was crying...
I don't remember how this game ended up in my library. I don't normally play visual novels. Maybe I just noticed the highly positive reviews?
Well, however it got there...I am very glad to have experienced it.
I love Z.A.T.O. and everything in it.
BREAKING: From Moscow: Nothing is real, Lesbians are on the rise, and the universe is being pondered so hard everyone gets eviscerated.