Genre clichés and visual glitches aside, this is a solid visual novel. It isn't likely to appeal to a wide audience; fans of BlazBlue (and fans of graphic novels or anime in general) will enjoy it, but it's hard to imagine that anyone else will. Still, there's something to be said about making games specifically for the fans, and Xblaze Code: Embryo...


XBlaze Code: Embryo
2013 Funbox Media61Worthwhile
Playtime
ModerateTypically 15 hours
Playable on
Available on
- $19.99
Game modes
Details
- Launch
- July 25, 2013
- Developer
- Arc System Works
- Publisher
- Funbox Media
- Themes
Overview
Xblaze Code: Embryo is a Japanese visual novel and the prequel to the fighting game series BlazBlue. The game is set 150 years before the events in BlazBlue: Calamity Trigger. The player assumes the role of Toya Kagari, a resident of Shin Yokozaki City and a sophomore at the prestigious Hakuou North Academy.
Screenshots
Reception
- OpenCritic45from 4 reviews
Arc System Works has it in the team to tell a great story. Over in the fighting game space that's exactly what it achieved with the Blazblue series. It's also a highly technically proficient team, and a real mastery over art and design. Xblaze isn't the team at its best, but I suspect that the quality of the visual novels that the team does produce...
More a visual story than an actual game, “XBlaze Code Embyro” caters to a specific audience, with an emphasis on the word “specific.” The story leans heavily on anime tropes and the execution might feel inelegant to folks used to games with a lot more polish. It certainly isn't for everyone though fans of BlazBlue’s story or visual novels in general...
XBlaze Code: Embryo is largely untouched from the original console versions, which is a major disappointment considering it's now on PC. Not only is it lacking basic options that are expected in a PC release, but the same flaws are also apparent.









