LEAD the CULT OF CTHULHU. Decide the fate of your followers, perform eldritch rituals, and master the art of city-building in a world where the line between sanity and madness blurs. Can you endure the horrors you unleash?
My first hour review:
Very cool art design and direction.
Cultists have names and jobs. But, when clicking on a cultist's house, it's the same 3D model saying the same line. I'd prefer a portrait and silence.
The tutorial should include keyboard shortcuts. I had to look in the menus to find out that F1, F2, and F3 control time.
There's a lot of jittering...
Pretty good design. Something similar to first Frostpunk gameplay wise.
Some UI would need QOL updates and military units pathfinding sucks, but overall one of the greats
Edit: After 28h the game kinda feel bland. I finished most of the maps on Normal difficulty without even going to tier 3 followers. And when it came to that point the map was already...
For the most part it's a very in-depth and well designed city-builder about conquering empires with unnatural horror entities. Easily over 90% of it is perfectly solid. It's exactly what it makes itself out to be, in the best way possible, with one caveat.
The horror entities you spawn and control LOOK intimidating but ultimately, just aren't an actual...
Pretty dark game with the carving of people but overall enjoyable.
I really enjoy Lovecraftian stuff, and I've been enjoying a lot of city/colony builders recently, so I figured I'd give this one a try. I'm no stranger to playing the 'bad guy' in games either, so I wasn't worried about it getting to dark.
What made me not recommend this game was how TEDIOUS it made it all feel. Your workers go 'Praise be to the demon'...