World to the West is a pulpy, cartoony top down action adventure inspired by European adventure comics. Take control of four unique characters —Lumina the Teslamancer, Knaus the orphan, Miss Teri the mind bender and the gloriously mustachioed strongman, Lord Clonington—, each with their their own motivations, skills and interweaving storylines, as they seek to escape the dark shadow of an ancient prophecy. Travel trough corrupt colonies, lush jungles and frozen tundras, as you snoop through the secrets of a forgotten civilization.
World to the West is interesting and captivating in its puzzle-based gameplay, as well as ambitious for an indie game that aims higher than it would be expected. It is on its technical component that World of the West disappoints, as it feels like several details were not ported as they should to the Nintendo Switch and in the end they somewhat harm...
World to the West begins with clear signs of similarity to Teslagrad, with the opening character also being revealed to be a Teslamancer. However, Lumina the Teslamancer is joined by Knaus the orphan, Miss Teri the mind mender, and the handsomely mustachioed Lord Clonington, as they adventure through a rather different part of the world to try and escape...
I think World to the West presents some very strong ideas, but the execution doesn't always translate to captivating gameplay. If you're on the fence, my recommendation would be adding it to your wish list for a future sale.
it really is just a pleasure to get lost in the story.
The game developed by Rain Games is basically the same, but this time a lot of the bugs of the other versions have been fixed, and that improved the overall experience. In addition, the Switch version is definitely more fitting to the core of the gameplay, best suited to a snatch and grab experience.