goood.games

Reception

The lack of autosave feature, primitive bosses and orthodox platforming feels like a something from the past. But at the same time, there's nothing wrong with the idea of bringing back old, but visually updated classic. Hardcore fans definitely can appreciate a game like this.

Those wanting to compare the new version of the game to the original can do so if they buy the retail version, which comes with a download code for the original Monster World IV. For the few improvements there have been, though, I'd recommend sticking with the remake; the game just seems more refined even if it does keep most of the '90s tropes. As...

Attractive and charming animation makes Wonder Boy: Asha in Monster World appear to be a modern game, but don't be fooled. A lack of modern conveniences-autosave, a map, etc.-places Asha squarely in the old-school department. Blistering boss fights, meandering levels, and a very weird-feeling double jump all combine to make Asha in Monster World a fun...

I honestly don't know if Wonder Boy IV was a real blast in 1994 since I could not play it then. What I know is that Wonder Boy: Asha in Monster World is not a blast today. It's kinda average in everything it does, but what I really can't bear is how the new art style feels like a significant downgrade over the magical 16-bit pixel art.

In the end, Wonder Boy: Asha in Monster World is a mediocre game. Uninspired level design, frustrating movement controls, and permanently missable power-ups all contribute to a lackluster experience. When I think the best part of the title is the cute butt dance Asha does when she opens a chest, you know things are bad. Just play Wonder Boy: The Dragon's...