WizardChess is Deckbuilding Chess. The roguelike gameplay includes procedurally generated maps, randomized encounters, individual unit modifiers and permadeath. It is designed to challenge the player strategically through short runs (20-30 minutes) with gameplay that is simply to pick up, but near impossible to master!
The balance is ♥♥♥♥. The best strategy is always to just make 4-5 megaunits and then you are literally unstoppable. Ridiculous.
The music is fun and the visual outlook is charming. Writing is silly, but as others have written, nothing in common with chess and very frustrating at times.