goood.games

Reception

The first couple hours of this game were nice and the card battling was decent but man I got soft locked out of my games story, I had to force close the game several times and all the characters started glitching and I found like 20 WAYS to get out of the map. The game (besides the card battling) is hilariously unpolished and unfinished. Can not re...

Steam, , 14 found it helpful

Been playing for a few hours, and I could describe the gameplay as a mix of classic Hearthstone and a board game, in terms of how the positioning matters. While the game does have a few small bugs, the discord for the game has been very active in reporting them, and the devs have been incredibly responsive in fixing them, or committing to the fixes....

Steam, , 13 found it helpful

I've not even put a full hour into the game but I definitely have both some hopes and concerns! The good: I like the art style, it's cute cozy and the mechanics I think are pretty easy to learn. I hadn't expected the open world element and the dialogue is cute. There already being cosmetics to unlock and seemingly zones to explore with various silly...

Steam, , 7 found it helpful

I'm not usually one for deck-building games, but the blending with city-building on a map grid added an engaging extra dimension, even with relatively simple card combinations. Usually, I find the learning curves and long-established metas of deck-builders too intimidating to get into, but not with Wild Country. The art direction and sound design is...

Steam, , 7 found it helpful

I'm enjoying it, like the concept and the cute animals, but there are still some (sometimes major) bugs. UI/UX could also be improved in some places. The developer(s?) are super active in Discord though and quick to fix the reported bugs and implement suggestions. There have been 2 or 3 updates already. If you want (almost) bug-free, maybe wait a few...

Steam, , 7 found it helpful