A hybrid factory builder / incremental clicker game. Starting from humble beginnings, master the many crafting processes to build up resources and expand your factory. Then, using your newly automated production, unlock new technology and grow ever closer to your goal of spreading to the stars.
It's a pretty good game. Very addictive. But it is a bit repetitive towards the last quarter of the game. I didn't like that even in the last chapters you are still constantly bottlenecked by the first things you made no matter how many you make. You need too many of them and the cost increases way to fast (exponentially to build more of the same buildings...
It is very fun for people who like the grind. I made my own web app to help with the calculating of machines and overall, just very relaxing to play.
A great mix of incremental and factory game with an extremely satisfying gameplay loop, held back by a broken late-game economy.
Widget Inc is a great take on the incremental genre. You have lots of different machines producing materials, and when you first unlock a machine, you have to play a small minigame to make it work. Eventually you automate...
I enjoy the relaxing game loop and the simple mechanics. But even though I replayed it a few times I would say the replayability is quite low. Back then it didn't had Prestige and I was really looking forward to have a reason to replay it all over again - but the Prestige is not well balanced or thought through which is a pity. Put some work into it...