Become a werewolf, known as Garou, in the atmosphere of their shamanistic and tribal world. Garou are Werewolf warriors opposed to urban civilization and supernatural corruption, all heading towards inevitable apocalypse. Werewolf: The Apocalypse is set in the World of Darkness, a gritty version of our own time where society declines and humans fall victim to supernatural horrors.
Werewolf: The Apocalypse – Earthblood is a low-budget effort with a cool looking blood effects, but not much else. So don't expect anything good from the visuals or the overall narrative.
WTAE is a prime example of the latter. With its phoned-in stealth, mediocre combat, poor storytelling and rough presentation, calling it a missed opportunity is an understatement, especially on a new generation console. Even die-hard fans of the tabletop game will likely struggle to enjoy this take on the franchise. There's a blueprint here for an interesting...
Werewolf: The Apocalypse – Earthblood is a long name for a short, uninspired game. I was really hoping this would be a hidden gem that managed to rekindle my love of b-tier titles. Instead it just feels generic in every sense of the word. The combat is its only saving grace, and that cannot carry the game.
Playing as a powerful, rage-filled werewolf should be the perfect set-up for a great video game but Earthblood misses so many obvious opportunities it's as if the game itself is cursed.
Despite what seemed like a good story at first and the interesting idea of playing with an angry werewolf, Werewolf: The Apocalypse Earthblood failed to use that idea properly as it didn’t build on it in any way with the rest of the game's elements, the overall story and gameplay experience became very disappointing very fast.