We Are The Caretakers is an afrofuturist sci-fi squad management RPG. Recruit, train, and manage an arcane team of protectors to unite cultures and defend the endangered wildlife you rely on, after the massive energy barrier that separates you from a wider universe mysteriously falls.
Heart Shaped Games shows that even meaningful context baked into standard Strategy/RPG fundamentals can only go so far with inconsistent execution.
We Are The Caretakers is noble in spirit but poor in execution.
I wanted to love We are the Caretakers, the whole afro vibe, the music which is absolutely fire and I was even down with the idea of trying to save the environment. But the bland and boring combat makes We are the Caretakers just a chore to play; none of the attacks are visually pleasing or noteworthy and the animations feel stiff. I would love to see...
We Are The Caretakers has a lot of really good ideas, However, the gameplay itself is a bit uninspired and can be a drag to get through, even with a pretty short total runtime. Fans of turn-based combat should have fun with this game, even if they don’t find it totally compelling.