Wardogs is a first-person tactical multiplayer shooter built around large-scale combined-arms battles for up to 100 players. Three teams compete to control randomized objective zones across destructible battlefields, using infantry weapons, vehicles, logistics, fortifications, and proximity voice chat.
Players earn cash and XP through combat, support, transportation, and objective play, then spend persistent cash on custom loadouts, equipment, and vehicles across lives and matches.
I mean, the core of it is fun. It's easier to get into than Squad. The irony for me is that this game is not meant for casuals. Those that play more often will have earlier access to the best Armor, guns, ammo, gear, etc. That's ok, but then there is the economic part of this game. Rich players will build out $10-15K kits that dominate. Whereas I may...
REGION LOCK CHINA, Amazing game, love almost all aspects regarding what is on offer for an early access title, the game we have been waiting for since bad company 2 IRT sniping and destruction as well as the relative variety of how and what way you wish to play, my only gripe that has almost ruined my experience for this game is that every server/round...
The good:
* No sliding, no spastic movement. It feels grounded in a way.
* Gunplay is good, weapons feel punchy and does damage (except for armor)
* Runs well on my machine, no crashes yet
* Heli physics feel decent, wheeled vehicles, less so.
* Fun sandbox experience. There's something for everyone.
* Launching a poor scrub 10 meters after hitting...
Great game, the vehicle physics could still be improved
Was good now its just turned into whos must unemployed and can grind it out and shit on you, so boring if you have an actual job and cannot commit several hours a day/week