Voice of Cards: The Isle Dragon Roars is an RPG set in a world of swords and sorcery, told entirely through the medium of cards. The story follows a self proclaimed hero as they set off to slay a recently awakened dragon, presented in the manner of a tabletop RPG and playing out through narration from the gamesmaster.
Voice of Cards: The Isle Dragon Roars is a strange mix of table top and video games that manages to add something new to the very traditional JRPG genre. It's a short, cozy experience that doesn't overstay its welcome while also feeling fully fleshed out.
Voice of Cards: The Isle Dragon Roars is a comfy little game with a nostalgic vibes for an old era of jRPG-genre, unique visuals and great music. Not revolutionary or thought-provoking, but good enough to spend a couple of evenings with, inbetween other gaming releases.
The Voice of Cards: The Isle Dragon Roars is not what I expected and ultimately not what I wanted. I was hoping for a card game but a card game it is not. It's a classic RPG, simply presented solely in the medium of cards. But even taken for what it is, it falls too short of the running time of a good RPG, fails to deliver the challenge or strategy...
Voice of Cards: The Isle Dragon Roars is a great JRPG with a very eye-catching visual style. The experience is full of quality, and it is a good introduction to Yoko Taro's creative mind.
Voice of Cards: The Isle Dragon Roars is a game that certainly won't appeal to everyone; this is one that you have to come into with an open mind. It's pretty short compared to most RPGs and doesn't take many chances with its gameplay, yet the card aesthetic remains consistently interesting, it's supported by extremely strong presentation, and that...