The problem with Nexon is that their company's prioritizes aggressive revenue generation over long-term player satisfaction, often implementing predatory mechanics like manipulated RNG and expensive power-boosting items. This business model is driven by a corporate strategy to maximize short-term profits from a dedicated "whale" demographic, leading...


Vindictus
2010 Nexon Co. Ltd.64Worthwhile
Playtime
MarathonTypically 500 hours
Playable on
Available on
- Free
Game modes
Details
- Launch
- October 13, 2010
- Developer
- Nexon Co. Ltd.
- Publisher
- Nexon Co. Ltd.
- Themes
Overview
Vindictus is an action MMORPG and a prequel to the popular MMORPG Mabinogi and is known as Mabinogi Heroes in Asia. Vindictus takes place in the same setting used in Mabinogi, but is placed chronologically several hundred years prior to the first game during a period of war and strife. Vindictus follows Nexon's traditional free-to-play model. The game itself is free to download and play and charges no purchase price. The game contains a virtual item shop to purchase in-game items with Nexon's virtual currency called NX to enhance the player's character's appearance and abilities. Also, the game has only several, pre-made, gender-locked characters representing the different classes. The game doesn't have a big persistent world, instead, it is instance based.
Screenshots
Reception
- Steam67from 6.9K reviews
This is no longer a game but an extended demo for the rerelease of the title. Vindictus was released more than 10 years ago. When it came out it was basically one fo the best fighting MMORPG's ever made... the only major issue it had was it gawd aweful lagg. If they had focused fixed that sigular issue they could have gone global easily, contended with...
I mostly played this game when I was a teen and back then was when it was REALLY good and very immersive. The armor in the game was attractive but also made sense for the characters. Every dungeon took effort and skill, you actually had time to LEARN the character you were playing and it made it even more fun to play with people(struggle together, you...
I played this way back in the day, when there were only 3 characters. I mused long over which one sounded most interesting to me in the context of party play, and decided to go with Fiona, because she was meant to be able to tank attacks and cause a lot of stagger when played well with the hammer. It was fun. It was a bit slow, a slog to get through,...
insane combat system and mechanics they could have built up even more ontop of and probably make so much more content.
but instead developers only seemingly care about stripper outfits and tan lines. like literally thats the only thing keeping this game afloat. its the thousands of 400 pound men that keep funding it.















