You are a vampire. Build a castle, manage your clan and expand your hold over Sangavia. Develop your character, experience a dramatic story in an open world and rule the land either alone or with your friends in co-op mode.
To the developers,
First, I want to say that I genuinely enjoy this game. I love the concept, the gameplay loop, the questing, and the building. It feels different from other vampire games, and I think that alone makes it stand out in a genre where it can be difficult to bring something fresh to the table. There is a lot here worth recognizing, and...
You are a vampire. You make vampire. They are slaves that do what you tell them to. You suck blood, and store blood, and build a castle. Building is fun, survival is fun, the management system is fun, graphics, music, story, all fair - nothing ground breaking. The game is a solid 8/10, the gear is great. You really do embody a vampire and rule the land....
Could be something great. For now... the multiplayer is not playable. There is issues with the quest progression, rubber banding(4 people play from the same city), vampire helpers get stuck and have to tear down everything around them to maybe solve it and more. So, multiplayer is not a option.
I'm enjoing the game in solo mode and understand its early...
I want to like this game but it keeps hitting me with things that ruin the gameplay. Underling vamprirs with demands that can't be completed so you have to melt them and find replacements way too often. Targeting villagers that don't exist. Map zones are super tiny and resources start to run out fast. No weapons and half the magic isn't real yet......
Doesn't make sense in a lot of ways, boring rotation, not feeling like a vampire at all.