Another story of Bloodlust, this time told through the eyes of Ravenblood; part Ghost... part Vampire... and 100% bada$$. His journey in search of lost strength and revenge will take you through the dark tombs and dungeons of the Vampirem.
This game is linear, meaning that you can only play the game one way. You cannot store healing stones, if you drop them to be recharged, it will only charge one stone and you lose the rest. Recharge stations are rare. There is no map to the dungeons, so you are required to remember every where you have been. There is no save feature, unless you exit...
It is with a heavy heart that I have to say this. I admire this man so much but for this third game, it feels as if he tried to get rid of everything great in his previous two games, It feels like this was his first outing, and then he improved upon it to make the other two. Because:
There are no outdoor areas anymore. In fact, the logic of an "area"...
I received Vampirem for free from WRF Studios and they asked me to stream it. One look at Vampirem I was like, "Wow!" so I agreed. After my playthrough I suggested another input for Dodge instead of double tapping the direction and WRF Studios implemented it the next day. I love how passionate a solo developer can be and how in-tune they are within...
A very fun ARPG with a lot of neat systems like warping, really fun combat, great random level design and fun writing. WRF has done it again!
I like Vampirem, I played quite a bit of it, and plan to play much more.
I recorded my progress. Please check it out here if you prefer a more Audio/Visual format:
https://youtu.be/IOU2J_eytgc
Anyway, Vampirem is an Indie, Action RPG Vampire Dungeon Crawler, where you must Fight your way out of your tomb, or Die your Final Death!
In Vampirem, you are...