Unwording is a narrative puzzle game about happiness, gratitude, and the power of words. Use a combination of exploration and word puzzle gameplay to reshape reality and guide Tom through the course of three painful but transformative days of his life.
Aside from the general mechanics for interacting with the puzzles feeling sloppy, the initial bleak outlook may be too triggering from the people who could ultimate benefit from the game’s attempted message
This is a little gem to be discovered and celebrated, with the balancing of narrative and wordplay making for a unique little experience.
This little game can greatly help seeing the positive things in the world instead of the negative ones. There are a lot of bugs and issues to fix though.
Unwording only has an approximate run time of about 2 hours, and while the game does offer both an easy and normal difficulty there’s really very little difference with the exception of the availability of hints. The solutions to the puzzles are often pretty transparent and straightforward. It’s easily a one and done type of experience, unless you unintentionally...
The opening and final thirds are mostly fine. If you can tough out the middle bit, the game might just be worth it. But that's still a huge ask, and that part of the game is awful enough that I wouldn't blame anyone for not wanting to give Unwording a chance.