Unrest is a role playing adventure game set in a fantasy interpretation of ancient India that adapts to death, failure, and the choices you make. Play as ordinary people in a struggle for safety, freedom, and a chance at peace. Use conversation, manipulation (and rarely, violence) to achieve your goals.
The Game has excellent writing, but fails to live up to its full potential. Lack of serious long term consequences and a disappointing ending hold back the game from greatness.
Pyrodactyl's sophisticated, story-driven RPG about a fictional Ancient Indian city in the midst of upheaval will likely leave you feeling a bit bummed out
I love it. Unrest is another indie that exposes the lie of AAA that says games need some physical skill element to be worthwhile. It gives us many layers to ponder with its narrative, wrapped in a package that feels culturally relevant even as it's firmly rooted in a past and culture that is not my own. That, my friends, is something worth experien...
Unrest is a solid RPG which at times shows flashes of brilliance and innovation, and would be a decent purchase for fans of this kind of experimental morality game. Those not already fans of the genre, however, may find this lack of polish prevents their conversion. Whilst Unrest is enjoyable, too often do its flaws get in the way of gameplay, frustrating...
Unrest is a short, smart work. Most roleplaying games are about those in power, but Unrest is also about those who aren't.