Unexplored is an accessible yet challenging roguelite action rpg, featuring a fantastic level generator, and a surprising amount of content and depth. Explore dangerous dungeons, solve mysterious puzzles and engage hundreds of foes, big and small, in intense melee combat.
Unexplored 2 has potential, but right now the adventure's unreliable and storytelling's seriously flawed.
It was kind of fun to play, but after the amount of times I died, it slowly became repetitive and unfortunately, it didn’t win over my heart.
With gameplay best suited for a mouse and keyboard, a frankly unflattering aesthetic, and truly dreadful presentation, Unexplored: Unlocked Edition comes off mostly unengaging. To put it bluntly, the core gameplay loop simply isn't strong enough to carry a procedurally generated adventure. On top of that, the procedural generation, while fairly extensive...
Unexplored takes the ‘Rogue’ genre and just about utilises it, the game has a dynamic level generation. One that doesn’t really do it any justice as at times the game feels unfair to the player.
The experience feels unfinished, poorly implemented with a truckload of bugs. I really wanted to enjoy Unexplored as at its core it’s not a bad game. It just...
Unexplored: Unlocked Edition is a pretty fun game. It's a unique twist on a dungeon exploration game. However, there's a lot to learn and the controls aren't always easy making the gameplay frustrating at times.