UFO: Aftershock2005

UFO: Aftershock

2005 1C Entertainment67Worthwhile

Playable on

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Game modes

Single player

Details

First release date

October 21, 2005

Developer

Keywords

aliens
post-apocalyptic
space station
real time tactics
ufo
diplomacy
base building
tactical rpg ( trpg )
alien invasion
real-time combat
destructible environment
squad tactics

See all 16 keywords

Keywords

aliens
post-apocalyptic
space station
real time tactics
ufo
diplomacy
base building
tactical rpg ( trpg )
alien invasion
real-time combat
destructible environment
squad tactics
pausable real time combat
trilogy
geoscape
research

Overview

UFO: Aftershock is the second in a three-game squad-based tactical strategy-RPG series clearly inspired by the original X-COM games, with similar themes and gameplay, but with its own post-apocalyptic horror spin on the concept. The game is rendered in isometric 3D and, unlike its turn-based predecessor, features tactical combat in real-time with pause. It is the year 2054. Fifty years after the disaster. Fifty years after the surface of Earth became uninhabitable. Retreating to the flying haven of the Laputa the remnants of humankind clung onto existence. Then a revolt against the increasingly rigid and corrupt human leadership of the Laputa escalated into a conflict that destroyed the colony. Now, the remaining survivors flee once again. Can they reclaim the Earth from the unknown forces that chased them into the skies?

Screenshots

Screenshot for UFO: Aftershock
Screenshot for UFO: Aftershock
Screenshot for UFO: Aftershock
Screenshot for UFO: Aftershock
Screenshot for UFO: Aftershock
Screenshot for UFO: Aftershock
Screenshot for UFO: Aftershock
Screenshot for UFO: Aftershock
Screenshot for UFO: Aftershock
Screenshot for UFO: Aftershock
Screenshot for UFO: Aftershock
Screenshot for UFO: Aftershock
Screenshot for UFO: Aftershock
Screenshot for UFO: Aftershock
Screenshot for UFO: Aftershock
Screenshot for UFO: Aftershock