goood.games

Reception

Trizeal was initially launched in 2004 for Arcade (Sega Naomi board), in 2005 for the Dreamcast in Japan, in 2006 for the Playstation 2 in Japan and in 2009 for Xbox 360 as part of "Shooting Love 200X" collection, which brought together beyond this game other three: "Shmups Skill Test", "Minus Zero" and "Exzeal", all of them developed by Triangle Service...

Steam, , 13 found it helpful

It's my favorite shmup of the series (and of the collection). The transformable ship really makes the gameplay more frantic, fun and tactical. Altough, i'd like to make a clarification. There are more than one ship: P1 Ship (red): This is the standard ship in Trizeal. P2 Ship (yellow): To play with this ship, use the controller on the 2P side. The ship...

Steam, , 11 found it helpful

This is a great game that should please most fans of the genre. The game appears simple on the surface but there is lots of depth that slowly reveals itself upon repeated plays. The power up system allows for lots of customization and the stages offer branching paths that open up harder routes for good players. While the scoring system is a much overused...

Steam, , 7 found it helpful

Every ****Zeal game gets better and better with each sequel. 3 credit play still, still a little annoying, but at least there is an easy setting for us casual shmup fans. Most definitely bullet hell and does a pretty good job with it too. Looks and plays great on my ultrawide, scaling is perfect, huge plus in my books. This one may only be 720P, but...

Steam, , 12 found it helpful

I find the Zeal series to be fairly mediocre, but charming. Of all the games in the series, I was surprised to find I liked Trizeal the most. The gimmick of swapping your weapons is not mindblowing nor is it amazingly implemented, but it is just oldschool fun. I feel like the level design in this is Triangle Service at their best. Xiizeal is good too,...

Steam, , 3 found it helpful