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Reception

Despite the involvement of exceptional artists, the star of Trinity Trigger does not shine as brightly as one would expect.

Trinity Trigger has some really good ideas that sadly never get fleshed out. The story is quite unique and really could have been something if handled with a bit more care. What begins as a Legend of Mana-esque journey, soon delves into a mess of broken combat, poor directions for the player, and lackluster graphics. Which is really a shame, because...

In conclusion, Trinity Trigger is a great game! The gameplay and soundtrack really make it stand out, and allow me to overlook the mediocre graphics and story pretty easily. I spent around 35 hours playing it, and that is while doing all optional content as I said earlier, which took up about a 1/3rd of that time. That number may sound low for an RPG,...

It never manages to reach the mechanical and stylistic heights of its inspiration, due to its ordinary storytelling, generic art direction, and a predictable gameplay loop, but overall it's a decent RPG with a good amount of content, some likable characters, and an engaging tactical weapons system.

Smashing straight through the main story will take around 12 to 15 hours, though there are plenty of side quests and some post-game activities that can stretch gameplay by another 10 hours if you want to collect all of the treasure and fight some of the more difficult battles. The action battle system is definitely a highlight, mixing together the best...

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