An imaginative action game in which you must guide a ball-shaped craft through a succession of levels. These have a patchwork-quilt type display, with holes to avoid, and squares of various colors, which affect the craft's speed, both within its power potential and into warp, as well as a control-reverser and lots of holes. You can jump and thus avoid these holes, although you have a limited number of them for each level, and it's possible to adjust the speed through joystick or keyboard control. You also face a time limit on each of the levels, although your time is boosted every time you complete one.
Broken Junk. The controller does not work to jump on the Amstrad version even though it forces an official steam input (only way controller works) and says ABXY all jump. The jump on other versions works. So I have to enable Joy2Key and assign space bar to face buttons, but jump doesn't work on the Amstrad version anyway when ball is at anything other...