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Tomb Raider: The Angel of Darkness2003

Tomb Raider: The Angel of Darkness

2003 Eidos Interactive52Mediocre

Playtime

ModerateTypically 15 hours

Playable on

Available on

Game modes

Details

Launch
June 20, 2003
Developer
Core Design

Overview

Tomb Raider: The Angel of Darkness (PC) - Playthrough 5

Tomb Raider: The Angel of Darkness is the sixth game in the Tomb Raider series, and is the sequel to Tomb Raider: Chronicles. Angel of Darkness introduces new stealth and close-combat moves - ducking, sneaking and hug-the-walls walking. Lara must build her skills by performing action sequences. You'll have her running, dodging, performing flying leaps and platform jumps, shimming along walls and cables, as well as moving boxes and other obstacles around. Advancements are achieved with strategically placed power-ups. Collect weapons and ammunition, artifacts and money.

Screenshots

Screenshot for Tomb Raider: The Angel of Darkness
Screenshot for Tomb Raider: The Angel of Darkness
Screenshot for Tomb Raider: The Angel of Darkness
Screenshot for Tomb Raider: The Angel of Darkness
Screenshot for Tomb Raider: The Angel of Darkness
Screenshot for Tomb Raider: The Angel of Darkness
Screenshot for Tomb Raider: The Angel of Darkness
Screenshot for Tomb Raider: The Angel of Darkness
Screenshot for Tomb Raider: The Angel of Darkness
Screenshot for Tomb Raider: The Angel of Darkness
Screenshot for Tomb Raider: The Angel of Darkness
Screenshot for Tomb Raider: The Angel of Darkness

Reception