Welcome back to the world of TINY METAL, Commander!
TINY METAL: FULL METAL RUMBLE puts you in the boots of three unique commanders bonded by fate, each with their own squads to command and strengthen up on their quest to put an end to a new mysterious, rising threat.
Tiny Metal: Full Metal Rumble attempts to fill the void left by Advance Wars, but struggles meet expectations. Several issues with the games UI lead to more frustration than fun.
Tiny Metal: Full Metal Rumble is a great improvement on its predecessor Tiny Metal.
Tiny Metal: Full Metal Rumble is a turn-based strategy game for the Nintendo Switch that follows its predecessor from two years ago and which improves on pretty much every aspect possible. With its in-depth offer of strategic gameplay options, large amount of content and very strong technical execution, Full Metal Rumble is a marvel of a game that also...
In the end, It just didn’t feel like Area 35 tried anything that dramatic in this sequel, just more of the same with some minor upgrades, and taking ideas from games that did it better. TINY METAL was born in the shadow of Advance Wars, and sadly, Full Metal Rumble never steps out of that shadow. I know that sounds harsh, and much as it pains me to...
This is worth picking up for most fans of the turn based tactical strategy genre and worth thinking about picking up for a newcomers first foray into the genre.