goood.games

Reception

An underwater MMO with submarines, trading, clan wars, and sea monsters is a genuinely cool idea. Unfortunately, the repetitive grind and monetization drag it down before the depths get truly interesting. There is potential here, but right now I'd rather stay on the surface.

Steam, , 6 found it helpful

nobody wants to float around for 30-45 minutes looking for a random spawn boss as a new player. Gives quest for boss npc = no spawn area other than a sector and huge waste of time.

Steam, , 1 found it helpful

Great game but it is really in early stages. The base content and principle looks fine it is what deepolis was in 2009 plus some extra useful content and features but nothing more and gates are still missing. IMO there is a huge potential in the game content wise, map could be bigger with lot's of challenging content that could be inspired from other...

Steam, , 1 found it helpful

Tidal Nexus Online gets the hard part of an underwater game right: it feels like being deep in an alien ocean. The atmosphere is excellent from the first dive, and the ship designs are distinctive enough that you want to try each one. The balance is good too. No single build or faction feels like the only right choice, and the game is better for it. The...

Steam, , 2 found it helpful

Deepolis but better

Steam, , 1 found it helpful