Four heroes descend into hell in a tactical narrative game blending mythology and surrealism. Recruit your team, choose your path, and overcome the trials of the underworlds. A new systemic storybook experience from the designers of King of Dragon Pass and Six Ages.
After finishing my 1st run, I think that Thousand Hells: The Underworld Heists has potential to be a strong candidate for a narrative game of the year for me. The challenges that you encounter during the journeys are tense and exciting. In my opinion the difficulty is just right, you sometimes encounter situations where you feel that none of your options...
I will try to refund this after my review and I feel sad about it.
I liked the other games of this studio and was thrilled when they announced this, as it sounded like a fresh, very interesting premise. I love myself a narrative game - replayability, heists, gorgeous artwork - what's not to love?
I bought the game on release day, played it and let it...
Huge fan of King of Dragon Pass and Six Ages. Was very, very excited about the premise of Thousand Hells.
Unfortunately, the game is just way too random, with everything. You get a random story, with a random protagonist. You also get random party members with random traits. The challenges are fought by randomly drawing the random traits; I've had a...
I robbed the demon bank but my ritual to spiritually launder the money failed so I was dragged into hell, Payday 2 this is not