Similar to the previous season, The Walking Dead: Season Two is a point-and-click adventure game. The player, in control of Clementine, can direct the character around the environment, examine and interact with various scenery elements and collect and use objects to advance the story. The player can also initiate conversations with non-player characters via conversation trees. Certain replies from other characters may offer the player multiple choices, including the option to stay silent, with a limited amount of time to make a selection; if the player does not select an option, the conversation will continue as if they had stayed quiet. Such choices can affect how the other characters will later react to Clementine, which can influence later events in the story. Other scenes are more action-oriented, requiring the player to complete quick-time events to prevent Clementine or her allies from being killed. If the player fails these events, the game will restart at the start of such scenes....
The Walking Dead's and Telltale's goodbye succeeds by closely examining the mother/son dynamic between Clementine and A.J.
A good adventure in the Telltale Games fashion but its formula is beginning to get too old. A nice start for the season, but far from being perfect.
Telltale Games demonstrate the illusion of choice. The focus is always on whether the choices you make have any significant impact or are they just magical distractions. It doesn't really matter. What has been proven with The Walking Dead: Season Two is that Telltale tell great tales. They write fabulous characters. In amongst all of this they have...
This is a masterpiece, raising the bar higher than ever, and is truly rewarding for those who have completed the original and kept their save files. The question was asked, and Telltale answered. If it continues in this way, then Season Three could very well break a man emotionally.
A bit more polish in some areas for the PS4 would have really helped sell this version, but for those of us who don't have a last-gen console anymore it's great to see the series arriving on the new platforms. Keep 'em coming Telltale. In the meantime, I'll stay hungry.