The Surge is a sci-fi spin on Dark Souls, from the Lords of the Fallen team.
A catastrophic event has knocked you out during the first day on the job... you wake up equipped with a heavy-grade exoskeleton, in a destroyed section of the complex. Robots gone haywire, insane augmented co-workers and rogue AI - everything wants you dead.
Defy deadly enemies and huge bosses in tight, visceral melee combat. Target and slice specific limbs off your foes, with a next-gen loot system where you loot what you dismember. Equip, upgrade and craft new weapons and armors sliced from enemies, and make yourself stronger through a fresh take on leveling-up.
The Surge has tried to rely on quality more than quantity, there are only 5 main zones for roaming and 5 leaders and events can be completed in less than 8 hours if the user avoids the majority of the confrontations and only run around the environment around him, in contrast the game offers a variety and changes in the design of weapons and enemies...
The Surge is shonky, inferior and more than a little derivative. But if you fancy a shortcut-filled robotic challenge, it's not all bad. Just be ready to get deprogrammed.
The Surge is a Dark Souls-style game with sci-fi trappings and a unique combat system that is held back by repetitive gameplay and frustrating controls.
An interesting addition to the souls-linke genre. It doesn't reach the greatness of the big ones, but the combat system and, especially, the dismemberments, make it a pretty fun experience.
The Surge is an entertaining twist on the Dark Souls formula that strikes a tenuous balance between iteration and invention.