The Summoning is an isometric-view fantasy role-playing video game developed by Event Horizon (later renamed DreamForge) and published by SSI in 1992.
The sequel to Event Horizon's first game, DarkSpyre, The Summoning replaced the random-generated dungeons of the previous game with pre-designed levels. The title featured numerous magic items, as well as a spell-casting system utilizing virtual hand gestures. The game also utilized "runes" as a way to magically gain abilities or items.
The game had several features typical of dungeon crawls, such as random treasure, weapon and armor options, treasure chests, and the use of a mannequin to visually aid in inventory management.
The dungeon in The Summoning was broken up into separate levels and sections, with different types of monsters (such as undead) and NPCs being found in each.
The featured weapon in the game is a large two-handed blade called "Warmonger." When first found, it is rusty and not very effective. But by repeatedly using...
The game is mostly alright, the story is as non existant as an RPG allows it to be (You are summoned by a group of mages that train you because a prophecy told that you will be the killer of a dark mage and tyrant) but some mechanics are extremely old, to the point of making it unplayable.
1) The mana regeneration is glacial, I got the game alone for...