Featuring a blend of 2D adventure and visual novel, The Mildew Children is a grim tale about a village inhabited only by children who follow savage pagan traditions. A young witch named Kyrphel, along with her sisters, are bound to perform a macabre Ritual in order to save their village.
The Mildew Children delivers a haunting atmosphere and a story full of ritual and mystery. Strong narrative and replayability shine, but clunky QTEs and lack of localization hold it back.
The Mildew Children is a rare representative of Slavic fantasy, which is much closer to the magical stories of Nikolai Gogol than to the cold pictures of bloody Polish gamedev.
The Mildew Children isn't a must-play title, but if you really want to play something with witch or pagan themes, it's good enough. If you're just looking to play a good visual novel, nothing new awaits you here.
The graphical style of this game is hauntingly beautiful, in the sense that it remains fixed in the player’s mind like a spell, just to stay on theme. And the ambience sound is no less. Take a moment, and take the time to listen to the chatter and laughter of children, the flow of a stream, the wind caressing the leaves, the call of a distant bird....
While undoubtedly delivering an odd and unexpected story, it’s hard to identify its selling point beyond that