Laser-focused, ultra-minimalistic dungeon crawler. Think id's mid-to-late 00s mobile RPGs (Orcs & Elves, Doom RPG, Wolfenstein RPG) their slim frame further stripped down of tissue so that the mere bone of combat, resource management and exploration remains. There are no crutches here, nothing placed at one's disposal is superfluous or optional - one...
A step based science ficion dungeon crawler type game. Does a good job capturing the mood of some old Japanese Saturn/PS1 games. Recommended if you like that kind of thing, because there aren't many other games like it.
(it says I have 0 hours because I played the version released on itch.io)
I've followed this games development from its early stages and have to say that this is a brilliant debut. Das Geisterschiff is a brutal tile-based dungeon crawler with no handholding and features unique wireframe visuals, outstanding ambient sound design along with a great soundtrack.
Temporary Review:
The game has got me craving Armored Core, King's Field, and Shin Megami Tensei all at once. Excellent atmosphere, unique aesthetic, great music, tight gameplay, and plenty of challenge makes for an impressive first project for Graverobber Foundation. Can't wait to see more from them in the future.
DAS GEISTERSCHIFF is an engrossing distillation of early first person games, inspired by 1987 Japanese PC game CARMINE. Killer ambiance. Tightly wound exploration and combat system load your every action with RPG-lite context.