goood.games

Reception

Now the game has come out of its early access it's finally time to review whats is there and unforuntately I'm not impressed. To speedrun the problems: - The plot brings up new aspects that are promptly dropped; My main example would be the fact you're asked to find a new exoplanet for humanity to settle and your final techs would be for colonising...

Steam, , 112 found it helpful

I wasn’t sure if I was going to write this. I just finished my first-ever play-through of the game – 86 hours, hard difficulty. By the end, yesterday, I was just so tired, I almost left without a review. But, here I am, trying to put my thoughts to paper. This is a promising EA game, but not deserving of a 1.0 release yet. I like the fundamental systems...

Steam, , 23 found it helpful

So, i played this game for a while, so i'm gonna give it a recommendation. But just as a fair warning: this game is a mess. my fps were <20 for most of the game. while my rig aint the top of the line anymore, its still plenty high all things considered. and the system was - expectedly - completely idle despite the terrible performance. so yeah, this...

Steam, , 6 found it helpful

I will be honest, I enjoyed the start of this and have put quite a few hours into this. But, I can't finish this and I have no desire to play it again because it's gotten infuriating due to primarily quality of life things. Core Gripes: 1. There is no copy/paste beyond single buildings 2. Planning mode required the previous buildings to have already...

Steam, , 3 found it helpful

There are so many things about this game that I like. It has an addictive progression cycle that requires management of resources, science, colonists, money, etc. There's a great tension of calm, organized building and a lurking awareness that you could run out of something critical: run out of ice and your colonists die, run out of rare metals and...

Steam, , 4 found it helpful