From Richard Rouse III and inspired by real-life events, The Church in the Darkness is an action-infiltration game that delves into the radical movements of the 1970s. As a former law enforcement officer, you have resolved to get into Freedom Town and check on your sister's son. But life in Freedom Town may not be what it seems.
While interesting on paper, The Church in the Darkness is mostly just a collection of anti-capitalist audio logs blaring over harder-than-it-needs-to-be stealth gameplay. There's no love lost in this place.
An unholy union of procedural generation, non-linear narrative design, and a Jonestown-inspired cult backdrop.
An interesting idea but mediocre execution. When your game is supposed to be replayed almost 20 times, samey gameplay becomes a major issue.
A challenging, randomised religious infiltrator game.
"The Church in the Darkness" takes the unsettling approach of realism. It's convincing as a story of a 1970s cult, and Freedom Town is a chilling look inside an isolated cult in the middle of the jungles of South America.