An open, freeform Adventure RPG that lets you play your way. Reforge bonds between kingdoms, explore the wilds, craft and plan adventures and wield mighty weapons or magic as you prepare for what is to come…
For a game developed by a single person, it is one of the best rpg's of the new age. Most games miss the point of gaming. However, this awesome goblin fighting, fishing, crafting, and all sorts of adventures is astonishing. Aside the fact that if you do the starter missions before you get them they wont complete. Finish them in order or they won't work....
In it's current state I can't recommend this game. It's fairly buggy and seems pretty empty. However I really do hope the dev keeps working on it and in another few years it might be a really good game.
In its current state, this hidden gem of a game is still a bit rough around the edges. However, it scratches an itch that the more mainstream open-world fantasy games can't quite manage to reach. The unarmed skilltree letting you do crazy air combos on bandits before spiking them into the ground at mach 5? T*dd H*ward would never dare attempt to create...
My bloodline might be cooked but The Bloodline is cooking.
Alright sooo, this is a hidden gem. Blends a few cool things here. First this game is elder scrolls coded for sure. But the game has amazing potential. I'm going to list off things that will help the dev make this game really slap so my pros/cons list will look skewed as I'll add the pros after and the cons along the way. However make no mistake I think...