goood.games

Reception

Its approach is unique, but not executed well enough. There’s just not enough in the overall package to make tERRORbane an enjoyable experience, especially for those looking for something more than flat parody.

I haven't played anything quite like tERRORbane before and its concept of making glitches fun is impressively satisfying and silly.

It is not at all easy to do justice in written form to a product like tERRORbane, an indie experiment that defining particular is very little. The (pseudo) role-playing adventure of BitNine is a very successful divertissement, sincere and passionate in celebrating, even with sardonic doing, the videogame as a means of communication, its historical past,...

I have to say I wasn’t quite sure how to rate tERRORbane. Since the game at its core really just has the player walking around searching for glitches and progressing the story. One could say this is a retro-looking walking simulator. This design most certainly won’t suit everybody, particularly if you’re looking for any form of challenge. At the end...

It is less about being a “good” game and more about being an enjoyable and playful reflection on gaming’s past while serving as a self-reflective parody of the interaction between players and developers. The interaction between the developer and the player in tERRORbane is messy, combative, and antagonistic, but it is also thoughtful, concerned, and...