

Tanktics
1999 Interplay Entertainment
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Summary
Tanktics was a game developed by DMA Design in 1999 for the PC. It was published by Interplay. The objective of the game is to progress through four time periods, building and controlling tanks from that period to fight the "evil black tanks" from a more advanced period. Notably, tanks are constructed by hand out of parts, which are randomly constructed by a factory (the "Part-o-Matic") in the player's base when it is provided with resources. Different parts may offer the ability to cross different terrain, offensive capabilities more suitable to current tactics, and so forth. The player's primary control is "the crane", a flying magnet (held by, for example, a pterodactyl in the first, ancient time period) which can pick up and drop single parts. A suitable pile of parts becomes a tank, which can be selected and ordered to move by the magnet. The game also has a strong puzzle bias. The magnet can also pick up boulders (e.g. for blocking off enemy routes) and sheep (which can be used...
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