Amazing worldbuilding, amazing gameplay But, since there are other reviews detailing the gameplay, I'll mostly focus about how Sword of the Stars engages my imagination. For a game with no up-front campaign mode (OK, there are story missions that form short campaigns), this game has one heck of a story. Every faction has a solid background: while each...


Sword of the Stars
2006 Paradox Interactive78Good
Playable on
Available on
- −75%$2.49
Game modes
Details
- Launch
- August 22, 2006
- Developer
- Kerberos Productions
- Publisher
- Paradox Interactive
- Themes
Overview

It is the year 2405, and human scientists have discovered a new technology, the Node Drive. This is an innovation that will finally allow travel from star to star at speeds faster than light. As mankind is poised on the brink of a new era, tragedy strikes, as the first inter-colony ship is destroyed and Earth is ravaged by an alien force. What was supposed to be the dawning of a new era instead was stymied by a grim, new reality... We are not alone...and we are no longer safe.
Screenshots
Reception
- Steam89from 624 reviews
This game is better then stellaris!
Tons of weapon choices but who knows how effective they are? Certainly not the player. Need some kind of damage indicator. Like numbers of damage appearing then disappearing per hit, as with other games? The battle reports aren't reliable, maybe one ship does a lot of damage then dies. One weapon will do poorly against one ship but great against another....






















