goood.games

Reception

The combat is okay, but the overall gameplay gets repetitive pretty quickly. The controls feel bad, and the whole game has that mobile game look and feel, which makes it less enjoyable on PC. Most of the time, you're just grinding quests, farming materials, and fighting the same kinds of enemies over and over. It has some potential, especially for SAO...

Steam, , 9 found it helpful

Finally, a game where getting trapped in a death game is apparently a career opportunity. I logged in expecting to swing a sword, fight monsters, and live out my anime protagonist dreams. Instead, I'm grinding for better gear while wondering why every enemy has apparently decided that I personally need to be stopped. The combat is fun, the world is...

Steam, , 6 found it helpful

lost my old account, no more LLEN cosplay, ty

Steam, , 1 found it helpful

Do I recommend it? Well I don't explicitly advise AGAINST it, but there is so much QA that needs to be done that it would be wrong to say "yes" without explaining the downsides. Let's go over some notes I made on that front: SAO: IF is what one might expect of a mobile (ported) MMO game, combat is going to feel a little rooted in place (Stale?) compared...

Steam, , 2 found it helpful

I remember Sword Art being boring to play. The controls felt horrible and instead of getting immersed in the game I mostly found myself fighting with how it played..

Steam, , 3 found it helpful