Take care of your own island.
Summer in Mara is a single-player summer adventure, with an easy-RPG system and exploration elements. The spirit of The Legend of Zelda: Wind Waker and the farm from Stardew Valley, with the visual aspect of Studio Ghibli's films.
Summer in Mara is a beautiful indie game, full of interesting mechanics but gets too repetitive and it has to be enjoyed at a slow pace.
I can see talent in this team and this project, and even though Summer in Mara disappointed me, I still look forward to other projects by the team and hope they don’t stop creating.
Summer in Mara makes a great first impression with its pleasant visuals and laid-back music but ultimately fails to remain engaging for long due to repetitive quests, a hollow world and plenty of tedious mechanics
While Summer in Mara is a game with a lot of heart; its gameplay is a bit too monotonous to be enjoyable for even diehard fans of games like Harvest Moon.
A pretty but average experience, Summer in Mara fails to set the world on fire due to some major gameplay flaws that fail to guide the player in even the most basic ways.