Stargate: Timekeepers is a real-time tactics game where you lead a team of specialists through a story-driven campaign set in the SG-1 universe. Sneak your characters behind enemy lines, use their unique skills, craft the perfect plan to unravel a timeloop mystery, and defeat the Goa’uld threat.
On one level I am sure that there will be people that appreciate that, after all this time, they finally have a Stargate SG1 game. I just can’t help but see it as a missed opportunity on every level. Stargate was, at its core, a narrative-driven (not action) show about exploring the stars, meeting alien species and embracing science over religion. A...
In the end, I'm not sure who Stargate: Timekeepers is for. It certainly isn't for anyone who isn't already intimately connected to Stargate, that much is sure. But at the same time, it's so loosely woven into the Stargate universe that it doesn't feel like it's for fans of the TV shows, either. As a huge Stargate nerd who went into this looking forward...
Stargate: Timekeepers is an interesting tactical stealth, but it could have done better with such a beloved IP.
Stargate: Timekeepers delivers a decent core gameplay loop. Working with a variety of characters to move stealthily and eliminate enemies can be fun, especially when players are dealing with the more complex enemy setups. The constant visual reminder about quick saving is a good idea.
Stargate Timekeepers wants to bring the iconic sci-fi series back into the gaming world, but it succeeds with some conspicuous uncertainty in tow.