Lead your crew across strange new worlds in this narrative driven outpost builder! Research, explore, and build as you face a mysterious cosmic force that threatens a new ally. Your adventure awaits, Captain!
Another game that feels like it was released unfinished. I don't know why this has become the new industry standard.
- You have to do the tutorial every time you start a new game with cutscenes you can't skip.
- You don't get alerts when your collectors are idle. Or I didn't see any.
- When you give orders to investigate things but you don't have the...
Barely any colony sim in it, even less Star Trek. Game uses gamepad controls and fakes mouse and keyboard. The UI looks nice but hides nearly everything you need to know, the game never tells you when something goes wrong and it demands constant micromanagement of things other games solved years ago. No mod support afaik so no hope of anyone fixing...
I really want to give this a thumbs up, but sadly it doesn't really live up to expectations. A Star Trek colony sim definitely gets my attention, but the cool theme is outweighed by painfully slow game play that had me (literally) falling asleep at times.
I was very sceptical after the short-lived demo. I was shocked to see the release so soon after,...
I’m sorry but no. The answer is no. I’m sick and tired of people losing their heads just because a game has a popular or their personal favorite IP attached to it.
Sure, technically this game isn’t awful. And it probably doesn’t deserve the thumbs down. But I’m giving it anyway for one big reason.
I took off my star trek fan-boy goggles just to take...
It's about what you'd expect from a game who's developer thought that a sea shanty was a great way to market a star trek game.
It's a generic colony sim, with no flavor. There's no compelling narrative hook, it doesn't offer anything new to the colony sim formula, nada. Thirty bucks for the entertainment equivalent of an unsalted cracker is pretty audacious....