Spelunky (also known as Spelunky HD) is a remake of Spelunky (now known as Spelunky Classic), an open source indie platformer video game created by Derek Yu and originally released as freeware for Microsoft Windows. The player controls a spelunker who explores a series of caves while collecting treasure, saving damsels, fighting enemies and dodging traps. The caves are procedurally generated, making each run through the game unique. Spelunky is one of the first examples of a roguelike-like, borrowing concepts from the roguelike genre, and was the influence for many later roguelike-like games.
Spelunky is exactly what a roguelike should be: challenging, addictive, and full of secrets to discover. Whether you play alone or in a group, it will keep you engaged for hours without even noticing the time passing by. Almost all the time, the player will be discovering new things while exploring and dying a lot in the mines. The only downside being...
Spelunky is considered a classic roguelike for good reason. Its hazard-filled structure will have you constantly learning new tricks as you continue to progress further and further. In fact, it even remains superior to its recent sequel so I highly recommend giving it a go.
Nearly a decade on, Spelunky still has all the fundamentals in place and remains a great entry in the roguelike genre. Solid gameplay, plenty of secrets, and an addictive gameplay loop make for an easy game to recommend, though we’d say you should come into this one prepared to die a lot before you really ‘get it’. Whatever your tolerance for difficulty...
Normally, the first entry in a video game series acts as a rough draft for refined sequels. That’s not the case with Spelunky. It stands on its own as one of the most important games of the past decade.
This is still a perfectly playable game, which is a strong compliment for a remake of a freeware 2009 release. The concept of Spelunky is timeless, even if the game itself is not. I just think that recently developed roguelikes will give players more.