Sparklite is an action-adventure set in the whimsical and ever-changing land of Geodia. Battle foes in top-down action using an arsenal of gadgets, guns, and gear. Explore dangerous corners of the procedurally generated world, take down titans of the mining industry, and harness the power of Sparklite!
Key Features
• Stunning visuals - Intricate pixel art aesthetic inspired by retro classics
• Original soundtrack - GameCube inspired soundtrack by composer Dale North (Wizard of Legend)
• Explore the world of Sparklite - Five beautiful, procedurally generated biomes
• Invent your arsenal - Invent gadgets to solve puzzles and defeat enemies
• Battle bosses - Take on the Baron Mining Corp and its formidable gremlin Titans
• Meet the locals - Befriend the people of Geodia and help build The Refuge
• Hunt collectibles - Discover collectibles scattered throughout the world
• Buddy up! - Rescue Ada’s robotic sidekick to play local assistive co-op with a friend
In the end Sparklite feels like a game that could have been great, but ended up just being good.
This roguelite work with clear Zelda influences is certain to keep players concentrated on its marvelous and colourful game world and motivating gameplay, while the outstanding soundtrack does a great job at pleasing the ears. Anyone who enjoys exploring new worlds, catching items and some combat action will have all the reasons to get their hands on...
There's much to love about Sparklite, and it's clearly been a passion project for the small development team, but my overall experience was a frustrating one. It's hamstrung by its half-formed and unnecessarily repetitive roguelite structure that undermines the positives of the aesthetic and challenging boss fights. A good roguelite gets better and...
Despite Sparklite being yet another retro-indie title, I still think it is worth checking out.
Sparklite is a wonderful adventure that may be a bit short for those who have played lots of roguelikes before, but has wonderfully unique mechanics that make it well worth trying out.