Soul Hackers 2 takes place in the 21st Century and is set during a war between the Yagaratsu and the Phantom Society, two opposing factions of Devil Summoners. The story follows two supernatural "Aion" beings named Ringo and Figue, who descend into the human world from their birthplace in the data stream of information, in order to avert a cataclysmic event that they predict will doom humanity
Soul Hackers 2 is a game that compares unfavorably to the recently released SMT V which I consider one of the series best. However, even when viewed on its own merits and nothing else, it falls far short of excellence due to its poor pacing, simplistic combat and endlessly dull dungeon crawling.
A frustrating mix of the best and worst of Persona results in a disappointing Shin Megami Tensei spin-off that prioritises streamlined gameplay over innovation.
Is that bad? Not necessarily. The story is interesting, the characters are likeable, and the voice acting is good. If you enjoy the core game loop for the SMT games, you are getting exactly that. Just don’t expect a huge new experience with a lot of new gameplay concepts.
Soul Hackers 2 is a familiar but great entry in the Shin Megami Tensei franchise, gifting players with one of Atlus's best-styled games to date.
Soul Hackers 2 it's a good game with some annoying issues. At it's core, Atlus new sci-fi JRPG it's an high-stakes 35/40 hours adventure with a charismatic and well written cast of characters, a protagonist - Ringo - which is both fun and interesting, and an enjoyable combat system. However, as a dungeon crawler, the game gets repetitive fairly quickly,...